Missions of the Reliant: Their coil emissions are normal.

More status!

  1. The radar is implemented and functioning.
  2. A whole list of off-by-one pixel errors are fixed.
  3. A subtle retain cycle KVO crash is fixed.
  4. Most of the target scanner bugs are fixed.

I say “most” in that last because I’m not sure if the final bug can be fixed. The cocoa-dev mailing list seems dubious (click the link for a description of the problem). If there isn’t a method, I’ll lose a bit of look-and-feel in the target scanner, hardly showstopping but definitely annoying.

Screenshots of the working radar coming soon!

4 thoughts on “Missions of the Reliant: Their coil emissions are normal.

    • In this case, the text of the target scanner readings. “Target Scan: E:## Shld:X Weap:Y”, in the upper-left of the viewscreen. By the way, I put in the “locked” and “out” sprites for the scanner status :-).

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