<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Gwynne&#039;s Blog &#187; Pascal</title>
	<atom:link href="http://blog.darkrainfall.org/tag/pascal/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.darkrainfall.org</link>
	<description>Sa souvraya niende misain ye</description>
	<lastBuildDate>Fri, 03 Sep 2010 03:01:09 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Missions of the Reliant: Math is fun, or why I wish I hadn&#8217;t flunked geometry</title>
		<link>http://blog.darkrainfall.org/missions-of-the-reliant-math-is-fun-or-why-i-wish-i-hadnt-flunked-geometry/</link>
		<comments>http://blog.darkrainfall.org/missions-of-the-reliant-math-is-fun-or-why-i-wish-i-hadnt-flunked-geometry/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 19:07:41 +0000</pubDate>
		<dc:creator>Gwynne Raskind</dc:creator>
				<category><![CDATA[Missions of the Reliant]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Cocoa]]></category>
		<category><![CDATA[Mac Toolbox]]></category>
		<category><![CDATA[math]]></category>
		<category><![CDATA[Michael Rubin]]></category>
		<category><![CDATA[objective-c]]></category>
		<category><![CDATA[Pascal]]></category>
		<category><![CDATA[porting]]></category>

		<guid isPermaLink="false">http://blog.darkrainfall.org/?p=353</guid>
		<description><![CDATA[At last, an update! Absolutely nothing visible to the user has changed whatsoever. The internal structure of the code has been significantly reorganized. As with the lament of all programmers faced with the demands of the technologically disinclined, I&#8217;ve accomplished a great deal, but since it can&#8217;t be seen, it might as well be nothing [...]]]></description>
		<wfw:commentRss>http://blog.darkrainfall.org/missions-of-the-reliant-math-is-fun-or-why-i-wish-i-hadnt-flunked-geometry/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Algebraic simplification</title>
		<link>http://blog.darkrainfall.org/algebraic-simplification/</link>
		<comments>http://blog.darkrainfall.org/algebraic-simplification/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 22:35:13 +0000</pubDate>
		<dc:creator>Gwynne Raskind</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[algebra]]></category>
		<category><![CDATA[c]]></category>
		<category><![CDATA[Grapher]]></category>
		<category><![CDATA[math]]></category>
		<category><![CDATA[Michael Rubin]]></category>
		<category><![CDATA[Missions of the Reliant]]></category>
		<category><![CDATA[Pascal]]></category>

		<guid isPermaLink="false">http://blog.darkrainfall.org/?p=320</guid>
		<description><![CDATA[I was translating Pascal to C as usual for Missions when I came across the code fragment for computing the time bonus earned on victory given the current game time: Now, I could have translated that to C as timeBonus = (50000 / ((cycle >> 4) + 1)) * 10, but I decided to get [...]]]></description>
		<wfw:commentRss>http://blog.darkrainfall.org/algebraic-simplification/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Code funnies</title>
		<link>http://blog.darkrainfall.org/code-funnies/</link>
		<comments>http://blog.darkrainfall.org/code-funnies/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 00:04:10 +0000</pubDate>
		<dc:creator>Gwynne Raskind</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[Michael Rubin]]></category>
		<category><![CDATA[objective-c]]></category>
		<category><![CDATA[Pascal]]></category>

		<guid isPermaLink="false">http://blog.darkrainfall.org/?p=305</guid>
		<description><![CDATA[I ran across this bit in Mike&#8217;s code, and couldn&#8217;t help but smile: I&#8217;ve met few programmers who don&#8217;t put funny comments in their code now and again. For example, here&#8217;s one of mine from the warp drive subsystem: I pity anyone whose code review guidelines forbid them from doing things like this. When trying [...]]]></description>
		<wfw:commentRss>http://blog.darkrainfall.org/code-funnies/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Missions of the Reliant: Warp drive online, Captain!</title>
		<link>http://blog.darkrainfall.org/missions-of-the-reliant-warp-drive-online-captain/</link>
		<comments>http://blog.darkrainfall.org/missions-of-the-reliant-warp-drive-online-captain/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 19:48:16 +0000</pubDate>
		<dc:creator>Gwynne Raskind</dc:creator>
				<category><![CDATA[Missions of the Reliant]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[c]]></category>
		<category><![CDATA[Michael Rubin]]></category>
		<category><![CDATA[Pascal]]></category>
		<category><![CDATA[porting]]></category>
		<category><![CDATA[SheepShaver]]></category>

		<guid isPermaLink="false">http://blog.darkrainfall.org/?p=301</guid>
		<description><![CDATA[The post title does not decieve; the ship&#8217;s warp drive now works. That was an adventure in arctangents, power-of-two exponents, multiply-add operations, rounding errors&#8230; I have to say, this was a particular section of code where Mike&#8217;s style was a bit hard to decipher. No offense, Mike, but honestly, wow *sweat*. Let me hasten to [...]]]></description>
		<wfw:commentRss>http://blog.darkrainfall.org/missions-of-the-reliant-warp-drive-online-captain/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Missions of the Reliant: Complications</title>
		<link>http://blog.darkrainfall.org/missions-of-the-reliant-complications/</link>
		<comments>http://blog.darkrainfall.org/missions-of-the-reliant-complications/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 16:10:02 +0000</pubDate>
		<dc:creator>Gwynne Raskind</dc:creator>
				<category><![CDATA[Missions of the Reliant]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[assembly]]></category>
		<category><![CDATA[c]]></category>
		<category><![CDATA[fixed-point]]></category>
		<category><![CDATA[floating-point]]></category>
		<category><![CDATA[FPU]]></category>
		<category><![CDATA[Mac Toolbox]]></category>
		<category><![CDATA[Michael Rubin]]></category>
		<category><![CDATA[objective-c]]></category>
		<category><![CDATA[Pascal]]></category>
		<category><![CDATA[roleplay]]></category>
		<category><![CDATA[System 7]]></category>

		<guid isPermaLink="false">http://blog.darkrainfall.org/?p=277</guid>
		<description><![CDATA[I&#8217;ve accomplished surprisingly little in the last couple of days, in functional terms. I can sum up why pretty easily: I&#8217;ve had to stop and puzzle out exactly how Michael did some of the things in his code. Player velocity, especially, is giving me grief. This isn&#8217;t Michael&#8217;s fault. He didn&#8217;t write obscure code (well, [...]]]></description>
		<wfw:commentRss>http://blog.darkrainfall.org/missions-of-the-reliant-complications/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Missions of the Reliant</title>
		<link>http://blog.darkrainfall.org/missions-of-the-reliant/</link>
		<comments>http://blog.darkrainfall.org/missions-of-the-reliant/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 03:41:27 +0000</pubDate>
		<dc:creator>Gwynne Raskind</dc:creator>
				<category><![CDATA[Missions of the Reliant]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[c]]></category>
		<category><![CDATA[Cocoa]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Mac Toolbox]]></category>
		<category><![CDATA[Michael Rubin]]></category>
		<category><![CDATA[objective-c]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[Pascal]]></category>
		<category><![CDATA[porting]]></category>
		<category><![CDATA[POSIX]]></category>
		<category><![CDATA[Xcode]]></category>

		<guid isPermaLink="false">http://blog.darkrainfall.org/?p=191</guid>
		<description><![CDATA[Those who have been using Macs for at least 14 years may or may not remember a space game for old Macs that went by the name &#8220;Missions of the Reliant&#8221;. It was a really fun little game with a few missions in it, changable crew members in your ship, powerups for your ship, a [...]]]></description>
		<wfw:commentRss>http://blog.darkrainfall.org/missions-of-the-reliant/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
	</channel>
</rss>
